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Launch Pakscape. Click file, scroll to Open. A popup will appear and look in: C:\\Program Files\\LucasArts\\Star Wars JKII Jedi Outcast\\Game Data\\base\\assets0.pk3. Open the .pk3 file..In the opened assets0.pk3 window are several folders. You would need to open the model\\players\\jan folders.In the Jan folder are jpg files which are the textures for the Jan character. Highlight the torso.jpg file, right click and scroll to Object, then Export. I usually save the exported texture in the \"base\" folder of the game directory. Repeat exporting with legs.jpg. I used Adobe Photoshop to change Jan's torso and legs textures. You could use instead your favorite photo editor to do the same.I also exported Tavion's textures from the \"tavion\" folder and edited tavion_torso.jpg and tavion_legs.jpg. This is important that I place Jan's textures in a \"jan\" folder and Tavion's in a \"tavion\" folder. Both folders are placed in a \"players\" folder and players in a \"models\" folder. So that you keep the folder tree: models\\players\\jan\\torso.jpg and legs.jpg. Launch PakScape and click on \"file\" and select new. In the \"Untitled1\" window, right click the background and scroll to \"Object\", then \"Import Directory\". Browse to the models folder that you had just created with the new textures and click OK. The models folder should appear in the window.In File, scroll to \"Save As\" and save using the .pk3 type You can save the Jan_Tavion.pk3 in the \"base\" folder where the assets0.pk3 file is.Launch the jk2sp.exe (Single Player) and view the new skins. As you can see the Jan nude skin worked, however she is still wearing that vest and goggles. We can fix that by borrowing some MP configuration files which will remove her accessories from the Jan model. Going back to PakScape, open the Jan_Tavion.pk3 file. In the window right click and scroll to Object and to Import Directory. Browse to the ext_data folder and select OK. The ext_data folder has the npcs.cfg file which can be view and edited with notepad. To keep it simple, you can download my edited npcs.cfg file: Download! This configuration has the commands to \"off\" Jan's accessories (goggles and vest). Unzip the downloaded file and import the ext_data folder using PakScape.Save the newly edited Jan_Tavion.pk3 file in its same location and play the game. You now see Jan in all her glory. By repeating opening the rayne.bmp texture you can reload any new work you created and also make small changes using your photo editor. I personally use photoshop to paint the textures, viewing my progress with Milkshape. You are welcome to use my nudeskins as a base for your own creations.Denadin 153554b96e